Choosing the Goal and Obstacle


I choose to have the player hunt down the enemies because this is my first project for the class and the first game I ever remember playing was hide and seek. I added a timer to count down once the game begins and after 60 seconds it checks if all the enemies have been caught. If not then it ends the game in a game over. Additionally after an enemy is caught then the enemy manager checks how many have been caught and once the last one is checked off then it ends the game with a win screen. 

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